> SHA account updates and password reset script complete.
> Starting to implement random events when travelling to the Item Shops.
> Testing and debugging the Item Shops for security.
> Upgrading the entire game to a higher encryption level SHA512.
> Completing the items markets in the adventure section of the game.
> Started implementing 5 different markets as to buy and sell items to including events on route to the market.
> Auto generate QR codes to be uploaded automatically added to daily QR searches once logged in! Such a meaty piece of code :-p
> Condense minion army added as well as added to the graphic design
> Condense items function added
> Finally the fight code begins for the arena!
> Bots are added to the game to manage the statistics pages for users to watch the traffic on the system.
> The front end of the game receives some extra much needed color and graphics! :-p
> Cross referencing algorithms to calculate player attributes and live server stats are completed.
> Players can now search 10 QRs a day as to find new items, equipment and minions! A shop to sell items to is now in place!
> Initial starting characters, items, equipment, minions, decorations and traits are
added to start populating the game.
> Full player structuring is added as so players can save a 1000 items to their
accounts plus 1000 minions!
> New player creation is complete and a login for players is started.
> QR Festivalreceives a MySQL structure for login and registry for starting character.
> The PHP coding for the tiering of QRs which are going to be scanned on the system as well as the QR scanning and
decoding script are complete!
> The idea for QRfestival is formed and a design for the tiering system for the
QRs that are to be scanned is story boarded with the presentation work in HTML, CSS, JSON and AJAX started.